Versatile Audio Manager for Unity Engine.
Music, SFX, Speech
Create playlists and add tracks in each of these sections.
Customize your playlist and track names.
Control playlists using Earchestra's Maestro methods.
Playlists & Tracks
Play tracks in index order or mixed order.
Fade tracks at the beginning and end.
Control the delay between tracks
Loop a track or the whole playlist.
Set all tracks in a playlist to ignore Audio Listener pauses.
Earchestra has two toggle settings:
Perpetual : When on, the current instance of Earchestra will persist throughout each scene in the build index.
3D Sound : Switches Earchestra's audio players between 2D and 3D Sound settings.
Control the volumes for each section.
Includes a prefab slider system that allows the player to set the master volumes for each section.
The system saves and loads these volume values automatically.
Use the Auto Ensemble builder or add as many audio players to your Ensemble as you wish.
Play multiple playlists from the same section at the same time.
Play multiple tracks from a Section's playlist, each with their own effects.
Make any clip from your playlists play at the position of your choice.
Earchestra's Maestro Methods
Control playlists, tracks, effects, and transforms.
Use these methods in any Monobehavior scripts.